Insomniac Games and Nixxes Software have rolled out the sixth major update for the PC version of Marvel’s Spider-Man 2, continuing their post-launch commitment to performance and stability improvements. Released as version 1.318.1.0, the latest patch is now available on both Steam and the Epic Games Store, bringing a host of bug fixes and graphical optimizations based on extensive player feedback.

A Rocky PC Launch, Followed by a Steady Recovery

After its critically acclaimed debut on PlayStation 5 in October 2023, Spider-Man 2 arrived on PC in January 2024. However, unlike its console counterpart, the PC port struggled at launch, with many players reporting crashes, performance instability, and graphical glitches that hindered the overall experience.

Developers Respond With Rapid-Fire Fixes

Despite the rocky start, both Insomniac and Nixxes have remained actively engaged with the community, releasing multiple patches in rapid succession to address the most pressing concerns. With each new update, the game has inched closer to the level of polish fans expect, and its Steam rating has recently improved to “Mostly Positive.”

What’s New in Update 1.318.1.0?

The latest patch continues this upward trend, targeting several known problems and improving the game’s overall stability and visual fidelity. Key highlights include bug fixes tied to frame generation, enhancements to NVIDIA DLSS Ray Reconstruction, and the resolution of several mission-blocking issues.

Patch 6 — Major Fixes and Enhancements

  • Fixed visual distortion when using AMD FSR Frame Generation alongside upscaling.
  • Resolved ghosting effects when NVIDIA DLSS Frame Generation and upscaling were active — previously causing parts of the player’s suit to disappear.
  • Corrected a bug where mission trails would appear as white tubes for some players.
  • Fixed a duplicate Harry glitch during the “Anything Can Be Broken” mission.
  • Prevented players from getting stuck in the “New Threads” mission when crawling on pipes at extremely high frame rates.
  • Addressed a bug that blocked mission progression due to missing post-mission calls.
  • Ground Strike attacks now correctly shatter the surface below as intended.
  • Eliminated a dotted line visual artifact during certain cinematics when using upscaling.
  • Resolved audio desync issues triggered by switching application focus during cutscene loading.
  • Improved ray-traced ambient occlusion and shadows with DLSS Ray Reconstruction enhancements.
  • Updated Intel XeSS upscaling to version 2.0.1, eliminating bright visual artifacts.
  • General performance and stability improvements across the board.

Community Reactions and Developer Transparency

Players have largely applauded the developers’ quick turnaround on updates, with many pointing to the frequency of patches as a model for the rest of the industry. One user commented, “6 patches in a month. I respect that,” while others praised the detailed changelogs and transparency surrounding ongoing fixes.

A Promising Path Forward

While some bugs and optimization challenges still linger, it’s clear that Insomniac and Nixxes are committed to refining Spider-Man 2 on PC. Each patch continues to bring it closer to the gold standard set by its console version, and players can likely expect more improvements in the coming weeks — especially as DLC content and future updates are planned.

As the sixth update rolls out, PC users are finally beginning to enjoy the experience they were promised — web-slinging through New York City with smooth performance, polished visuals, and immersive storytelling intact.

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